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Control Mid-Air Movement With Character Controller

I've noticed that CharacterController.Move doesn't allow mid-air movement, and I've been looking for a way to implement it. Nothing I try is working, and I would appreciate some help. Thanks.

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Is there a way I can Trigger an Animation by Not Colliding with anything?

Hi Everyone it's me again, I'm getting pretty Attached to Unity lately But I've Come across a dud, Lately I've been trying to Make it that my Player would Trigger an Animation whenever It Has No...

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MidAir Strafing

I'm using the movement script found on the script reference - http://unity3d.com/support/documentation/ScriptReference/CharacterController.Move.html - to get used to the whole idea of c# (if anybody...

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How to make a car not able to move in midair

The title says it! Well i tried putting a boolean and a ontrigger function and so on but it still doesn't work! Heres the code i made public var forwardSpeed : float = 3; public var turnSpeed : float =...

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Midair movement with the character controller?

I'm working on a 3D platformer where the character needs to be able to move around and be capable of performing single and double jumps. I'm using the character controller and the example code on the...

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Mid air "sprint"

Hi all, I've got a problem, as usual :\ . I'd like to do that when I press the x key while going right or left (it's a 2D game) in mid air, I do a sort of sprint...

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How to make 2d movement in air but not on ground?

I am attempting to create a 2d sprite game where a mechanic is only been allowed to move when in the air and be immobilised on the ground. Here is my script so far: public float speed = 6.0F; public...

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Character Controller Stops Moving Forward in Mid Air

Note: I am using the First Person Character Controller (removed characterMotor.js and other control scripts). I am having a problem with my automatic control system (this is for an infinite running...

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Control Mid-Air Movement With Character Controller

I've noticed that CharacterController.Move doesn't allow mid-air movement, and I've been looking for a way to implement it. Nothing I try is working, and I would appreciate some help. Thanks.

View Article


Is there a way I can Trigger an Animation by Not Colliding with anything?

Hi Everyone it's me again, I'm getting pretty Attached to Unity lately But I've Come across a dud, Lately I've been trying to Make it that my Player would Trigger an Animation whenever It Has No...

View Article

MidAir Strafing

I'm using the movement script found on the script reference - http://unity3d.com/support/documentation/ScriptReference/CharacterController.Move.html - to get used to the whole idea of c# (if anybody...

View Article

How to make a car not able to move in midair

The title says it! Well i tried putting a boolean and a ontrigger function and so on but it still doesn't work! Heres the code i made public var forwardSpeed : float = 3; public var turnSpeed : float =...

View Article

Midair movement with the character controller?

I'm working on a 3D platformer where the character needs to be able to move around and be capable of performing single and double jumps. I'm using the character controller and the example code on the...

View Article


Mid air "sprint"

Hi all, I've got a problem, as usual :\ . I'd like to do that when I press the x key while going right or left (it's a 2D game) in mid air, I do a sort of sprint...

View Article

How to make 2d movement in air but not on ground?

I am attempting to create a 2d sprite game where a mechanic is only been allowed to move when in the air and be immobilised on the ground. Here is my script so far: public float speed = 6.0F; public...

View Article


Character Controller Stops Moving Forward in Mid Air

Note: I am using the First Person Character Controller (removed characterMotor.js and other control scripts). I am having a problem with my automatic control system (this is for an infinite running...

View Article
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